
My first OCT was survivor and it was.. it was an experience. I never thought I could lose twice in the same OCT but somehow I did it. I started out with greyscale and I was obsessed with doing everything handdrawn. Not so much obsessed than I just didn't know how to do it. I probably lost a lot of time doing all of that when I could have used the marquis tool. The organization wasn't too bad but it was usually everything popping out of the panels. It's a good tactic but I used it far too much without having anything to fill on the outsides. Absolutely no backgrounds. Also slanted text is horrible.

And ahhaaaa, the format got smaller here and somehow I thought that was a good thing. This is Infractus Fatality. It turned out to be a bad idea but at least I learned about the ellipse tool. And I got to the point of colours! Sometimes I think that was a bad idea. Colours in my rounds turn out to be a lot of work and I learned not to do that again. At least, not with my own lines. My own lines are crap when it comes to OCTs. There was little organization with the text bubbles. I'm improving on backgrounds but I think this is the point where I tried drawing on paper and then scanning. I won't be doing that anymore.



Escape from Nevara is probably my most well known OCT and I do like this one more. It took place 6 months after my fall from the previous OCT and hey, I actually like how I handled this one. The panels were more organized in a fashion that was somewhat creative and it didn't look as messy as my previous stuff. Since this actually got towards the finals, I can actually talk about the plot. I did have an initial plot but to be honest, I didn't expect myself to get far in this tournament since my previous attempts have been fruitless so after round 3 or so, I felt conflicted about what the hell I was going to do with my story. Roz's story wasn't all that developed sadly so I unfortunately had to pull something out of thin air. Needless to say, I wasn't too content with how the plot went but other people seemed to have enjoyed it.
And I did join another tournament and attempted another one but the first was a collaboration so it doesn't really count in this OCT post and the second, I withdrew so that doesn't count. I do think that OCTs helped me improve my art within a time limit and they are pretty helpful for developing characters and potential stories. Things to look out for are GOOD OCTs that will actually allow you to do that. There are a few that are iffy and I'll be talking about management and rules to OCTs that I've learned over the years.
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